beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 09:50am 04/06/14 | 0 Comments
According to reports and photos from several Reddit users, Valve Software brought a newer iteration of its prototyping virtual reality head-mounted display to a local VR meetup in Boston last weekend, demonstrating a device with even better specs and capabilities to the one seen at the Steam Dev Days event a few months ago. (thanks The Verge).

Event attendees describe some of the newer device's improvements that include a new motion tracking system with an external camera and IR dots on the head-mount casing -- similar to Oculus' Crystal Cove design -- and two OLED screens for a total resolution of 2160x1280.

Regarding the software demos shown, the most interesting of those described was a DotA 2 spectator experience, where the virtual reality user could reportedly "see the entire game arena sitting on a table in front of you and can bend down to inspect any piece of the action".

Valve has previously expressed that the company has no plans to market a commercial virtual reality device, and is known to have sharing research with (the now Facebook owned) Oculus VR. So it seems likely that Valve's continuing experiments are more about preparing its own games, the Source engine, Steam and SteamOS to best take advantage of VR when it finally arrives.












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