beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 10:49am 30/05/14 | 3 Comments
Epic Games is already making good on its pledge for transparent development with its recently announced Unreal Tournament project, offering up a gameplay video of a very early prototype of the game's movement design.

Epic programmer Nick Donaldson explains in a forum post that he has been playing with basic jumping mechanics, ledge auto-climbing, dodging and wall dodging. The video posted is very raw stuff, indicating that the developer is going to be really letting us all see how the sausage is made and inviting as much community contribution as possible.

Unreal Tournament is being planned as a completely free game, intended as a vehicle to promote the studio's Unreal Engine 4 technology.













Latest Comments
Mosfx
Posted 11:16am 30/5/14
Already better then COD
Arpey
Posted 01:41pm 30/5/14
Still better than Quake 3.
breno
Posted 09:52am 02/6/14
I hope they put in some textures
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