Developer, publisher and engine maker Crytek has today announced that their rather slick looking game engine, CryEngine, is now available directly through Steam
as a subscription-based service.
"Today's announcement means we are adding the first complete game development engine to Steam, with access to enough source code to allow the creation of any kind of PC game," Crytek director of business development Carl Jones said in a statement. "We're also giving indie developers state-of-the-art tools that live within the same eco-system that they can choose to publish their games."
Originally announced way back in March, the CryEngine subscription will give developers full access to Crytek's game engine for a fee of $9.90, a steal when it comes to game development costs. The new subscription also has one rather large redeeming factor - no royalty fees. This means developers don't have to pay any
fees to the engine maker when their game is actually making loadsamoney, a rather unique take that hopefully other engine makers take into fact.
Crytek is promising to support the CryEngine with continuous updates and extensive documentation. The company is also releasing a variety of tutorials, demo levels and assets to help bring developers up to speed with the tech. While Crytek created the Microsoft-published Xbox One launch title Ryse: Son of Rome, the engine is decidedly more agnostic, including support for PlayStation 4, PlayStation 3, and Wii U in addition to Microsoft's PC and console platforms.