Post by Eorl @ 09:43am 09/05/14 | 2 Comments
Continuing the delay news this morning, Bethesda and Zenimax Online have today officially confirmed that both the PlayStation 4 and Xbox One console versions of their recently launched MMO The Elder Scrolls Online will be delayed for another six months.
Originally scheduled to launch in June of this year, developer Zenimax Online has issued a statement revealing the delay, stating that "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms."
"Integrating our systems with each console manufacturer’s networks -- which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve."It isn't all bad news though, with Zenimax outlining that a new deal has been struck between console platformers Sony and Microsoft. Those who decide to purchase and play the PC or Mac version of The Elder Scrolls Online by the end of June will now have the opportunity to transfer their character(s) to either console when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed.
If that doesn't sound like a nice deal, Zenimax has also noted that for $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
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