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Post by trog @ 04:19am 09/05/14 | 20 Comments
Some big news for FPS gamers today with Epic revealing that they have plans for a new title in the Unreal Tournament series. The main points announced are:
. We’ve created a small team of UT veterans that are beginning work on the project starting today.
. From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We’ll be using forums for discussion, and Twitch streams for regular updates.
. If you are a fan and you want to participate, create a free account and join the forum discussion.
. All code and content will be available live to UE4 developers on GitHub.
. The game will be true to its roots as a competitive FPS.
. Development will be focused on Windows, Mac and Linux.
The game will be free, and they mention that they'll be generating revenue from it by creating a marketplace for "developers, modders, artists and gamers" to create, buy and sell content - presumably looking at the success of Valve's Dota and Team Fortress 2 in this space.












Latest Comments
Mosfx
Posted 07:22am 09/5/14
Interesting concept, hopefully I'll still find it as enjoyable as it was back in the day.
Tollaz0r!
Posted 07:46am 09/5/14
Oh, Maybe finally we will get a competitive FPS game with a high level of server options/match settings and all that jazz that seems to be on the very bottom the of list of competitive FPS designs.
konstie
Posted 09:23am 09/5/14
awesome!
Zy
Posted 09:27am 09/5/14
But isn't UT the not-as-successful brother of Quake?

There's no support for these kinds of games, most people want realistic shooters now. I blame CS for bringing out the newb in them.
ph33x
Posted 10:08am 09/5/14
UT was successful until it became very complex to make seamless mods with it. UT99 had a massive community, tons of mods, including realistic shooters.

Epic reap all their money through their engines now. How good or bad UT ends up won't affect them much at all. I'm just hoping UE4 has some extreme scaling built into it. Looking forward to something that will make my rig sweat a little bit, while still being enjoyable to play.
glynd
Posted 10:38am 09/5/14
image
Arpey
Posted 12:23pm 09/5/14
UT was better than Quake 3.

There, I said it. Bring on the hate.
konstie
Posted 12:24pm 09/5/14
original UT was the bomb. The rest of them . . . meh.
TiT
Posted 12:46pm 09/5/14
original UT was the bomb. The rest of them . . . meh.

+1

so much TwoFace CTF games... we still play this at lunch times when i get enough people :)
Audi
Posted 12:50pm 09/5/14
EPIC news (no pun intended)
tspec
Posted 12:59pm 09/5/14
original UT was the bomb. The rest of them . . . meh.

werd. tbh, I'd be quite happy if they simply remade the original on the UT4 engine, keep the free to play model and let the community go nuts from there. IMO the original UT had the best sniper rifle in any game, evar. Loved the fact you could run around full speed with the scope zoomed in. So many head shots.
Khel
Posted 01:57pm 09/5/14
So, the far more interesting thing (to me at least) to come out of this, is it looks like you can now get a FULL (ie, source code and tools included) license for Unreal Engine 4, for a $20 a month subscription and 5% royalties from the finished product. Holy s***balls! Thats huge, why isn't that getting mentioned at all anywhere! Unity is $75 a month by comparison, granted with no 5% royalty at the end, but definitely easier to foot a $20 a month bill in the short term for a startup developer than a $75 a month one.
d0mino
Posted 05:03pm 09/5/14
I want to hear more about ph33x's sweaty rig
ph33x
Posted 06:07pm 09/5/14
Delivery pizza to my house tonight and I'll show you everything that my sweaty rig has to offer..
Mantorok
Posted 09:45pm 09/5/14
So, the far more interesting thing (to me at least) to come out of this, is it looks like you can now get a FULL (ie, source code and tools included) license for Unreal Engine 4, for a $20 a month subscription and 5% royalties from the finished product. Holy s***balls! Thats huge, why isn't that getting mentioned at all anywhere!
It was everywhere back in March. Crytek has a similar deal wityh CryEngine for $10 a month.
Whoop
Posted 09:59pm 09/5/14
I remember playing UT at LANs, was heaps of fun. I loved that remote controlled nuke, the redeemer? I remember my brother chasing me around the map with it. The chaos mod was pretty cool, so was deathball (when it worked).
Gung-ho
Posted 11:39pm 09/5/14
What Zy said - the equivalent Unreal at the time fell short of Quake 1, 2 and 3 but took the lead against Quake 4 (popularity wise and more importantly game engine wise).

For myself Unreal will always be a try-hard Quake though.

Thinking back Id software's demise was falling back onto Doom 3 instead of Quake 4 (which they really botched by outsourcing). To be frank they are making the same mistake by choosing a new Doom game instead of a Quake game. Epic's direction is seemingly better than Id's.
trog
Posted 04:25am 10/5/14
So, the far more interesting thing (to me at least) to come out of this, is it looks like you can now get a FULL (ie, source code and tools included) license for Unreal Engine 4, for a $20 a month subscription and 5% royalties from the finished product. Holy s***balls! Thats huge, why isn't that getting mentioned at all anywhere! Unity is $75 a month by comparison, granted with no 5% royalty at the end, but definitely easier to foot a $20 a month bill in the short term for a startup developer than a $75 a month one.
It happened almost 2 months ago!
Khel
Posted 11:24am 10/5/14
What the hell! How did I miss that! Still, pretty awesome
BladeRunner
Posted 03:32am 11/5/14
Is the UT style of gameplay still relevant with modern military shooters and the like?
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