beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 03:37pm 07/05/14 | 2 Comments
Grand Theft Auto 5 players looking to learn a bit more about designing successful Capture Jobs in the open-world sim should keep several things in mind, according to a new guide by developer Rockstar Games.

Released through a recent update, the Capture Creator allows players to create their own missions in Grand Theft Auto Online, the multiplayer portion of Grand Theft Auto 5. Players can choose weaponry, define locations, place pickups and modify many other variables to create Capture Jobs, all of which are intricately explained in the "how to" guide.

Players have the chance to create four types of jobs: Contend Jobs, with players battling over capture objects to bring back to their capture point; GTA Capture Jobs, which are focused on vehicles and which Rockstar says should be build around the size of the vehicles to be captured; Hold Jobs, where you capture objects from around the map and take them back to base to score; and Raid Jobs, where you can only grab Capture Objects from other teams' bases.

For full details on what you can do to help make the best Capture Jobs possible, hit up the Rockstar blog. Still playing Grand Theft Auto V? Let us know in the comments how your experiences are so far with the online portion.





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Latest Comments
fpot
Posted 06:59pm 07/5/14
How about releasing a PC version you f*****g c****.
Spook
Posted 07:26pm 07/5/14
oh my!
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