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Post by Eorl @ 10:26am 30/04/14 | 8 Comments
The Elder Scrolls Online has received a new patch today, lowering certain quest level requirements and bringing tweaks to aid the fight against gold-farming bots, according to the newest patch notes.

On the front of level requirements, five main quests have been tweaked with a number of other quests involving NPCs altered to allow characters to spawn correctly or assist in combat when needed. Four Guild quests along with 13 others have also received changes to make them more accessible and rectify quest-breaking errors.

With patch 1.0.6, developer ZeniMax is focusing on removing the bot threat so common in the world of MMOs, adding timers to loot acquisitions for delve and open world boss fights. There is now a cooldown period between defeat and when they can be looted that is designed to prevent lingering gold-farming bots from obtaining items. Bots and farmers are also being removed manually, and a change to guild creation requiring you to be level 10 should also stop guild bot spamming.

Full patch notes can be found on the official forums.

The Elder Scrolls Online launched for Mac and Windows PC earlier this month, and will be available on PlayStation 4 and Xbox One in June.

Buy now from Green Man Gaming for only GBP£49.99 (USD$59.99 on Steam)!
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Latest Comments
Posted 04:25pm 01/5/14
bot camping seems much improved.
gold spammers are worse than before... i reckon there has been an email leak coz now gold spammers send me emails (not in-game email either) about buying their game gold. i get about 3-5 in-game emails per game session.

still loving he game & exploring, but the server maintenance is killing my co-op experience :(
Posted 04:39pm 01/5/14
I've given up on this for a while, it just didn't draw me in

Going to the Final Fantasy a go.
Posted 09:35pm 01/5/14
I'm level 44 now and haven't really enjoyed the last part of my journey in this game. A lot of players are apparently glitching their way to 50 and it just makes it annoying when you have grinded your way there legitimately.
Posted 10:03pm 01/5/14
Glitching to 50?
Posted 10:12pm 01/5/14
Glitching to 50?

That's the word on the street. Not sure how but I've heard there is a way to use dungeons to boost to 50.
Posted 09:02am 02/5/14
I'm still having a heap of fun, but there is never anyone around for those last couple of places on your map (camps, etc) but in dungeons with one boss, you have to sit around because the boss is killed before you get a hit in.
Posted 09:57am 02/5/14
Public dungeons are a lot better now. I jumped on before a bit of Dark Souls and did a quick dungeon, bots have kind of lingered off and its just players running through now which is nice.
Posted 09:58am 02/5/14
quite a few of the outside encounters i have to wait around for more players to show up coz there is no way i can take the boss by myself. i like these bits where there is unspoken grouping :) you look at the boss, then at the other guys, they look at the boss then at the other players... everyone starts pre-combat powerup.. then it's orn!@# :D

this is especially true at those dolmen encounters.. they can be really tough if the region you are in is above your own level.

the boss camping in dungeons is an easy way to get loot & xp quickly i think... it's annoying but i just get my swing in & move on :p regular grinding is boring enough... f*** sitting there waiting for the same boss to respawn over n over. how tedious!
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