shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 12:17pm 26/04/14 | 2 Comments
inFamous: Second Son's on-going free DLC, Paper Trail, has concluded today with the sixth and final part now available to all owners of the game developer Sucker Punch announced today.

Available since the launch of the game, the Paper Trail DLC has had users travel around the virtual city of Seattle as they uncover some rather dark secrets about one of the first Conduits, Celia. Noted for her rather awesome Paper power (hence the DLC name), players were tasked with completing both in-game missions and rather cryptic (and sometimes brutally hard) ARG website tasks.

Many fans had hoped for Celia's Paper Power to become available once the DLC had been completed, but Sucker Punch has sadly confirmed that the reward is simply a mask resembling Celia's and four new jackets. While many fans have been rather miffed by the reward after some quite gruelling challenges, Sucker Punch did state on their Twitter that "Paper Power would have been cool. Creating a new power set requires a lot of time."

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Latest Comments
Jonah Anderson
Posted 07:58pm 27/4/14
Yeh, that was a lot to go through for a few jackets and a rabbit hat... Then again it was fun solving all the puzzles and playing the game is the reward/experience I was after anyway. So not complaining, but I hope there is some sort of pay off in the DLC for those who have completed the tasks.
Posted 10:23am 28/4/14
While on paper (pun intended) this sounded like a good idea, in reality I just found it annoying having to jump between playing the game and then going and solving ARG stuff on a website. When I sit down to play the game, I just want to play the game, not have to play a bit, then get up and go sit at my PC and click some things and google the answers to the puzzles I cbf'd solving, just so I can go back and play a few more minutes of the game.
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