beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 11:53am 19/04/14 | 0 Comments
With Diablo 3's first expansion - Reaper of Souls - now out and into the hands of both new and returning players around the world, we at AusGamers decided to do a bit of time travel, heading back before the launch of the expansion to chat with Lead Character Artist Paul Warzecha on all things Diablo.

From discussion on just how the Crusader class came to be through to a look at the specific Reaper of Souls artistic style, Warzecha reveals a number of interesting bits about the expansion that you may not have known. So while you wittle away at bad boy Malthael's health to gain those fat loots, check out our full interview with Paul Warzecha on all things Diablo 3: Reaper of Souls.





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