beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 10:50am 17/04/14 | 2 Comments
Unlike most games based on the Aliens movie franchise, Creative Assembly keeps reminding us that the forthcoming Alien: Isolation draws its inspiration from the horror themes of the original 1979 Ridley Scott film, rather than its more action-oriented contemporaries.

The developer is also aiming to capture the look of the first film too, and this latest developer diary style video explains how the studio has approached what they refer to as "low-fi sci-fi" with things like spaceship instrument panels and displays as they were imagined in the 1970s with lots of buttons, dials and CRT screens. Watch it below.

Alien: Isolation is due on October 7 2014 for PC, Xbox One, Xbox 360, PlayStation 3 and PlayStation 4.






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Latest Comments
BladeRunner
Posted 12:29pm 17/4/14
I really like the look and style of it. If I get the game, I will probably spend half the time taking screenshots of everything. Then hiding in a locker, like a Martin from the Simpsons hiding from Nelson.
IVY_MiKe
Posted 06:47pm 17/4/14
I've gotta stop watching these dev diaries...


I'm SOLD already damnit, now I've just gotta manage my own expectations of what I 'hope it to be'.
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