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welcome to you're doom
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We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 02:19pm 15/04/14 | 0 Comments
The first-person, survival horror game Grave is headed to Xbox One through its ID@Xbox program for indie games development, the game's developer, Broken Windows Studios, announced.

Set in a desert, Grave's gameplay follows a day-night cycle, with terrifying enemies appearing at night and, when the sun rises, new environmental features such as houses are procedurally generated. During the day cycle, the player collects items useful to survival; as light repels the monsters, it means finding things such as gasoline and matches to create fire.

"The world of Grave is a surrealist dreamscape inspired by the work of Salvador Dali. The world features an expansive wasteland with pockets of strange regions, artifacts and misplaced objects," Broken Windows writes on the Kickstarter page.

"As you explore the world of Grave, you will find that things are not exactly as they seem. A world previously seen as empty reveals itself to have other real people living within it. Although the creatures are frightening, their existence seems to have some larger, yet untold significance. The rest is left for the player to discover."

You can find a playable demo over here if you want to scare yourself, and the GDC 2014 reveal trailer below for those who would rather not put themselves through the horror. Those looking to help the project move along can find their Kickstarter project underway with a goal of $30,000.













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