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AusGamers was given a chance to not only get hands-on with a portion of the multiplayer from Call of Duty: Advanced Warfare, but to also chat with Sledgehammer's Michael Condrey!
couch slayer
Diablo 3: Reaper of Souls Ultimate Evil Edition is now upon us, but it might as well be called "definitive edition". Read our review to find out why - click here!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Post by Eorl @ 10:47am 12/04/14 | 11 Comments
Wargaming has plans to add in virtual reality support for their money-making title World of Tanks, though only if the Oculus Rift makes it big.

According to Wargaming.net CEO Victor Kislyi, that could happen, but only if the numbers add up. In an interview with CVG, the World of Tanks boss said that, while he's interested in the tech, the Oculus Rift would need to sell around 5-10 million units to justify native support. It's worth watching the interview not just for the Oculus discussion, but also to hear Kislyi use the phrase "magicians of experience".

Talking about the percentage of free-to-play players who spend money, Kislyi stated that "a million is not enough."

"We have to have a certain number of players who pay, from time to time, a little money. So ten million, five million is a good user base. If Xbox One or Oculus Rift reach those numbers, we're there."

Kislyi clarified by saying that if virtual reality becomes a large enough pool to jump into, the company would create an entirely separate Oculus version developed exclusively for VR. This also applies to the Xbox One version, which is in direct contrast to the Xbox 360 playerbase that is already far larger and more profitable.





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Latest Comments
Hogfather
Posted 10:56am 12/4/14
So, to those of you who recently had a huge, dumbarse whine about Ubisoft saying that they'd look seriously at developing VR when the Rift passes ONE million sales.

With their 5 million sales criteria, I'm assuming that Wargaming.net is now the epitome of all that is wrong with the video game industry in 2014, RIGHT?
WirlWind
Posted 11:20am 12/4/14
Yes, hog. They are evil...

Curse them and their Russian tank bias and gold ammo shenanigans...
RuleofBooKz
Posted 12:53pm 12/4/14
havent played wots seriously for months - been on warthunder
Whoop
Posted 01:17pm 12/4/14
So, to those of you who recently had a huge, dumbarse whine about Ubisoft saying that they'd look seriously at developing VR when the Rift passes ONE million sales.

With their 5 million sales criteria, I'm assuming that Wargaming.net is now the epitome of all that is wrong with the video game industry in 2014, RIGHT?

well that certainly was my first thought. 5 million... wtf?
RuleofBooKz
Posted 01:19pm 12/4/14
in Russia, at school, you play wots for class credit
HurricaneJim
Posted 02:49pm 12/4/14
Kislyi states many things, none of which reflect reality. AG reported Kislyi stating Australia would get WoT servers, and Asia would get WoWP. Neither of which will happen.

Even if you had the most kick arse system I really can't see anyone, who is sane, would bother to download all the HD models for WoT. Make your game go from 16G installed to 70G. Especially when you consider at 100m the HD Tiger would look exactly the same as the normal one.

AG best just change anything from Kislyi to "Talked a lot of s*** that will never happen"
koopz
Posted 07:29pm 13/4/14
I still don't understand why Telstra doesn't get to host Triple-A PC game titles.


FPS is just B and C grade s*** - what's it going to take?
RuleofBooKz
Posted 09:10pm 13/4/14
im thinking its more a case that telstra would but the game devs dont want them to - just like what happened with titanfall

same when it comes to hosting large game files - some game devs just say "no"
WirlWind
Posted 10:05pm 13/4/14
"Game devs don't want them to" aka they don't want to pay a million jillion dollars.

I don't blame them, f*** telstra. But I guess we're stuck with them for a while longer.
ph33x
Posted 11:21am 14/4/14
I don't blame them, f*** telstra. But I guess we're stuck with them for a while longer.

IIRC WoW was going to have Aus realms a very long time ago. It took a long time for Blizzard to stop laughing at the cost of Aus hosting with Telstra.
trog
Posted 11:41am 14/4/14
"Game devs don't want them to" aka they don't want to pay a million jillion dollars.

I don't blame them, f*** telstra. But I guess we're stuck with them for a while longer.
You realise that Telstra have basically provided game servers for free for most of the most popular PC games ever made, right? Since like, 1999 or something? You realise that they'd happily host all these new games for free if they made them available as standalone dedicated servers like these other games?
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