beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 04:09pm 02/04/14 | 1 Comments
Carbine Studios' much anticipated sci-fi MMO is nearly upon us, and to help you, the potential player, understand what WildStar is all about we decided to spill our virtual guts on just what makes this game tick.

In the past month of closed beta test weekends, both Warren "Khel" Carroll and myself have had the chance to check out a number of features present on the planet Nexus, including the very curious action-orientated combat. Sadly we won't be touching on that subject just yet, but to begin with we have a large catalog of impressions waiting to be read.

As both MMO enthusiasts, we understand that these types of games just can't be previewed or reviewed in one sitting compared to your typical single-player RPG. We plan on getting into further detail soon enough on dungeons, PvP and specifically the combat, but for now move those eyeballs over to our preview of the world of WildStar.





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Toxus
Posted 11:14pm 02/4/14
June is killing me!
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