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Post by Eorl @ 06:06pm 01/04/14 | 7 Comments
Planets³, the 3D open-world voxel-based RPG from indie developer Cubical Drift, is nearing its $250,000 Kickstarter goal as the team counts down the final four days of the crowd-funding project.
In this completely open world, freedom is the key. With entire surroundings that can be completely modulated, destroyed and recreated as you wish, the only limit in Planets³ is your own imagination! But this freedom comes with its own set of challenges. For instance, to leave our planet and visit the universe, players must unlock their own personal spaceship, or build one themselves… And you’ll need the natives to grant you their trust, so you can master the craft system and learn new skills.

You will find lots of characters during your journey, natives who will ask you to complete tasks for them. Once you have gained their trust, some of them will allow you to use their crafting skills: they will then become Job Masters, Job Masters are essential for your progression since they can provide assistance in many ways: They can research new recipes for you, help build new structures, repair broken items, dismantle objects to learn how to reproduce them; they can also harvest crops for cooking, and of course, fight by your side against any enemy… Job masters can be blacksmith, goldsmith, engineer, fighter, cook, builder or farmer.
Described as a combination of the "excitement of role playing with the pleasure of construction and the boundless freedom to roam about in a 3D universe," Cubical Drift are hoping to offering the game first on PC. A number of other features are also touted on the Kickstarter page, including dungeon exploration, various ways to take on enemies in combat, splintered biome development and a rather in-depth crafting system.

The team are currently looking for approval through Steam's Greenlight process as well, though hopefully support can be gathered initially through the Kickstarter project. Check out their pitch video below, and check out the official website as well for further info.

Latest Comments
Posted 02:36am 02/4/14
I really /want/ to throw money at this...

but I can't help but feel that's because I ultimately want this for/from Minecraft :S
Posted 03:43am 02/4/14
I really hope that this somehow hits its target, however unlikely. The tech they're using is awesome. Seems to be some form of sparse octree voxels. Allows for very high detail while having relatively low memory requirements.
Posted 10:22am 02/4/14
So it's basically voxel-based Planet Explorers?
Posted 10:37am 02/4/14
O wow, this game looks pretty cool.
Posted 10:49am 02/4/14
but I can't help but feel that's because I ultimately want this for/from Minecraft :S

i think you're going to be waiting a very long time for minecraft to get to that level
Posted 11:12am 02/4/14

i think you're going to be waiting a very long time for minecraft to get to that level

Does minecraft actually update/ad new features? Last I heard $300m~ in sales landed everyone a new horse or something.
Posted 01:51pm 02/4/14
They will probably make Minecraft 2 with a new engine and all that supports larger things like this. However in saying that Notch seems to be pretty clueless at times, he may just well go off to a tropical island with 20 hot hookers to live the rest of his life, who knows.
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