beware your nemesis
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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 05:24pm 27/03/14 | 0 Comments
Project Cars, the highly realistic racing sim from developer Slightly Mad Studios, has announced that the game's upcoming PlayStation 4 release will include support for Project Morpheus, Sony's own take on virtual reality.

The announcement comes via a blog post on the developer's website, where Slightly Mad writes that virtual reality is a perfect fit for the racing genre, delivering a true sense of speed and realism.
Project Morpheus also allows you to see detail you might have otherwise missed… Via our interior cameras not only can you look around the cockpit and see everything from a first-person perspective, but using head-tracking via the PlayStation®Camera you can also now move around the cockpit too – peer closer at some intricate detail or turn around and look out of the back window.
Sony's virtual reality headset isn't the only next-gen device that Slightly Mad are supporting, with previous confirmations that the PC version will support the Oculus Rift alongside 4K Display and the Nvidia Shield handheld. "Virtual reality and Project Morpheus are going to allow you to experience every start light, every corner, every finish line now through the driver’s eyes like never before," writes the blog post.

Project Cars is planned for release on PlayStation 4, Xbox One, PC, Wii U, and Steam on November of this year.












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