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Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 10:46am 25/03/14 | 0 Comments
Another assortment of new screenshots from Tom Clancy's Division have surfaced online, offering some new scenes of post-pandemic New York City in the fancy new Snowdrop Engine being crafted by the Sweden-based Ubisoft Massive studio.

These latest images come by way of OfficialPlayStation Mag, and you can browse the full gallery by clicking the thumbs below.

Ubisoft has also posted a new blog entry, elaborating on that Snowdrop Engine demoreel video released during GDC 2014 last week, explaining some of the studio's intentions with the ambitious new tech powering The Division:
Snowdrop is helping Massive accomplish its ambitious goals for The Division. “Thanks to the power of our technology, we have empowered our artists and thus can reach levels of quality never before seen in videogames,” Cortes says. “With the usability of the tools, people really excel in what they create. This has resulted in amazing graphics, as well as unexpected new features and unique innovations that really push the engine, the power of the consoles, and the games we work on, forward.”
Read the full blog over at blog.ubi.com.

Tom Clancy's The Division is due in 2014 on PC, Xbox One and PlayStation 4.













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