Post by Dan @ 11:13am 10/03/14 | 20 Comments
Although there hasn't been any new official announcements, it's looking more and more like we might be getting local Australian servers for the hotly anticipated Titanfall sooner than expected. Responding to a fan question pertaining Australian servers via Twitter, Respawn Entertainment boss Vince Zampella simply noted "we'll have good news soon for aussies".
This latest hint follows news that Titanfall's South African launch plans had been cancelled due to unsatisfactory connection quality for players in that country. Cancellation messages were reportedly sent by publisher EA to Titanfall's South African pre-order customers, informing them that "the performance rates in South Africa are not as high as needed to guarantee a great experience".
As a multiplayer-only title, every game of Titanfall is played on online servers, and the game's server architecture has been designed to leverage Microsoft's Azure cloud computing platform. Because of this, severs during the game's beta test were only available in locations where Microsoft's Azure data centres were located.
This meant Singapore and Hong Kong servers were the closest for Australian players, and left poor South African even further away from the party with their closest options being half a world away in The UK and Netherlands.
That there has been no word of cancellation of the game's Australian launch, combined with the tease of good news suggests that Australians might be getting some special treatment. Whether this means local servers will be available in time for launch or not is still unclear, and it does seem strange that Respawn, EA or Microsoft have waited this close to launch to make these plans known. We'll let you know more as soon as we do.
Titanfall is due in Australia this Thursday, March 13th, about a day after the March 11th North American launch.
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