shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 04:03pm 06/03/14 | 0 Comments
Call of Duty: Ghosts developer Infinity Ward has revealed that the previously pre-order only map Free Fall will now be available to all, thanks to a new patch for all platforms that adds a wealth of gameplay fixes and tweaks.

Previously available exclusively as a pre-order only offer, the dynamically changing map drops players "into a shattered skyscraper on the brink of collapse. Sideways staircases climb into the night sky, elevator shafts run along the ground, and what were once windows now form a terrifying glass floor, hundreds of feet above the city streets."
Free Fall's close-quarters combat and frenetic action are thrown into overdrive as the ruined skyscraper continues to fall throughout the match, an example of Call of Duty: Ghosts’ new dynamic multiplayer events. With every drop, the accompanying shockwaves cause further destruction, disrupting sightlines and constantly evolving paths and chokepoints as the map changes in real-time.
Alongside the map offering, the new patch also adds LAN support for the Xbox One console, a casual mode for the new Extinction game mode, main menu layout updates and Hunted Free For All to the leaderboard. Full patch notes can be found on the official forums.





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