Post by Dan @ 11:34am 06/03/14 | 0 Comments
Cloudstreaming games company OnLive has relaunched with a new service offering called CloudLift. OnLive had originally been somewhat of a rental service, allowing customers in North America and the UK to stream a select assortment of games over an Internet connection by way of a MicroConsole set top box. CloudLift flips the system around, inviting users to play their own Library of owned Steam PC games streamed to any supported device anywhere in its network coverage area.
Speaking with Games Industry International, OnLive GM Bruce Grove describes the service like Valve's recent In-Home Streaming addition to Steam, for outside the home:
"What we're doing is giving you a way to play your cloud-saved games across more platforms. Say you have Steam. You have a library of Steam games that support the Steam cloud. You've already bought the game, so the publisher is happy. You're happy. You can play it on your local machine, but now, when you go travelling you can play it on your Mac, or your laptop or your Android device. The same save, anywhere in the world. Then we you hit save on OnLive, we sync it back up so when you get home that game is ready for you.Not all Steam games will support CloudLift however, the subscription service will scan a users library and import any games that do, which currently includes a limited number of titles from "Warner Bros. Deep Silver, Born Ready and Codemasters". Beyond Steam, OnLive also reportedly has its sights on Origin and UPlay as "future targets of collaboration".
CloudLift is launching at a price of $15 or £9.99 per month and currently runs on PC, Mac and Android devices, as well as several smart TVs and set top boxes in the North American market.
As with OnLive's previous service, there's no word on if or when its coverage might extend to Australia; perhaps if the venture is more successful this time around.