Post by Eorl @ 03:56pm 25/02/14 | 42 Comments
With patch 2.0.1 on the horizon for Blizzard's action RPG Diablo 3, the developer has taken to their official blog to reveal a bit more on the new Paragon 2.0 system, which will make its way to the game with the Reaper of Souls expansion.
Originally introduced back in patch 1.0.4, the Paragon system was Blizzard's means of offering end-game content and progression where there was none, allowing players to expand beyond the standard cap level. Now the system is being revamped, entirely removing the previous 100 level cap in favour of allowing players to earn Paragon experience beyond the max level. Paragon levels are also becoming account bound, and will be segregated across normal and hardcore characters.
“We made this change so players wouldn’t feel obligated to continue playing the same hero over and over again in order to maximize their farming efficiency,” say Blizzard. “We want players to have fun with the game, to experiment with different classes, and to feel rewarded for their time investment, regardless of what hero they’re playing.”
Alongside the Paragon cap level removal, Blizzard will introduce a new Paragon Points system to replace the previous static stat increases upon gaining a new Paragon level. This new change will now allow players to further customise their characters through four new categories: Core, Offence, Defence and Utility and the Paragon level you earn will determine the category in which that Paragon Point can be spent.
Paragon level 1 will give you a point to spend in a Core stat, Paragon level 2 will give you a point in Offense, Paragon level 3 will give you a point to spend in Defense, and Paragon level 4 will give you a point to spend in Utility. Paragon Point progression for all future levels will follow this same pattern (sometimes referred to as round-robin). In addition, each category also four different attributes. Spending points in these attributes will provide specific bonuses for your hero.Blizzard also outlines that while the new Paragon system is account-wide, meaning all heroes will benefit from gained bonuses, your account's Paragon Point pool is not shared between heroes.
" Instead, heroes on your account will each get their own set of Paragon Points to spend independently (e.g. you can spend your Paragon Points differently for each hero). To provide an example, if your account's Normal Shared Paragon level is 100, all Normal heroes on your account will each get 100 Paragon Points to distribute as you see fit."
You can read up on the full details at their blog post, including some handy pictures to help explain the smaller details. Diablo 3: Reaper of Souls will be available come March 25th for Windows and Mac.