beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 11:48am 25/02/14 | 0 Comments
Previously scheduled for release on February 28th, Larian Studios' next installment in their Divinity series of role-playing games, Divinity: Original Sin, has been pushed back to an Autumn release, with the team using the extra time to "implement feedback received from Steam Early Access players and Kickstarter backers."

"Divinity: Original Sin features a huge and reactive RPG world with unparalleled 2-player co-op, and Larian is taking the time necessary to make it right and polished. As the game approaches launch, the Steam Early Access version will continue to see frequent improvements, including bug fixes and some sizable content updates."

To help ease the waiting time, the studio has also revealed a new teaser trailer showing off what you can expect come Autumn. Taking a look at the at some of Rivellon's previously unseen fairytale landscapes and creatures, the new teaser wants you to pay close attention, as you'll find that it's not only your elemental powers, but also tempestuous weather that can shift the winds in combat. Check it out below.






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