shark week, all week
Depth is one of the best games you may have never heard of, and we've gone hands-on with it and had a chance to chat to the team behind it. Check out both features!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 11:21am 13/02/14 | 0 Comments
Alongside the raft of preview articles and captured video of the hotly anticipated Titanfall appearing on games publications across the webs today, having adopted the EA-published game as an Xbox platform exclusive (even though it's on PC too), the Xbox News Wire has a new official Titanfall video of its own.

The developer diary style video that features founder Vince Zampella and several members of the Respawn crew discussing the journey of the game's creation, from nailing down concept ideas to getting playable builds into public hands for the first time.
With the gaming world gearing up for the release of “Titanfall” in March, we here at Xbox Wire figured now would be a perfect time to take a look back at the journey the team at Respawn has taken over the last few years.

We had the chance to sit down and chat with some of the “Titanfall” team members about everything from their studio’s culture and how they work as a team to the inspiration behind the Titans and the feeling of finally unveiling the game to the public.
Watch that clip below, and be sure to swing by AusGamers' own preview of the game for brand new gameplay footage and our first hands-on impressions.

Titanfall arrives on Xbox One, PC and Xbox 360 on March 14th 2013.






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