to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 03:02pm 11/02/14 | 3 Comments
With the recent news that Activision's popular Call of Duty series is now moving into a three-year development cycle between three developers, Activision’s Eric Hirshberg has revealed this year's Sledgehammer game will be developed primarily for next-gen consoles.

Speaking in an interview with IGN, Hirshberg shed some light on how Sledgehammer is handling the development of the next Call of Duty, stating that their Call of Duty will be focused on "next-gen-first development."

“Sledgehammer is approaching this as a next-gen-first development,” says Hirshberg. “Obviously in the console-transition year, anyone who developed a cross-generational game last year had to deal with the fact that the technology of the next-gen platforms was still coming into focus and changing quite a bit during the development process. Now that we have the next-gen hardware out in the marketplace and solid, that is our primary development.”

This move from the previous two-year cycle that saw main developers Infinity Ward and Treyarch handling the series should hopefully bring in some fresh ideas for the series, which has stuck primarily to modern combat setting since Call of Duty 4: Modern Warfare in 2007. According to Hirshberg, this increase in development time should allow for new ideas to flourish, and less stress on the development team in getting the game out of the door.

“On the two-year cycle, with the level of content we were putting in the games, it became a real horse race each and every time to get everything done that we wanted to get done. With next-gen hardware, Hirshberg coninues, “we’ve got more capabilities than ever before to play with and we want to make sure our developers have the time to innovate, iterate, to bring the best creative vision and the most possible polish to each and every game.”












Latest Comments
Audi
Posted 03:14pm 11/2/14
Yeah, so in 3 years we'll get our first true next gen cod?
Mosfx
Posted 05:07pm 11/2/14
Maybe they should branch away from FPS for a little bit and get into the MOBA bandwagon...

also

this year's Sledgehammer game will be developed primarily for next-gen consoles.

I read that as in this years game that is released so no more 360/ps3 cod games
Topper
Posted 07:27am 12/2/14
I read that as in this years game that is released so no more 360/ps3 cod games


Simply means the game will be made for the nextgens and ported down to 360/ps3.
You must be logged in to post a comment. Log in now!
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks