beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 11:20am 11/02/14 | 0 Comments
A few months on from its PC launch, indie survival horror game Outlast has now arrived on console with the PlayStation 4 offering now available for purchase. AusGamers resident horror game aficionado Dylan Burns packs a change of pants as he ventures into our latest review:
Outlast’s central pillar is its passive approach to play. You can’t fight back. In tense situations, your only options are to run and/or hide. All the while, you’re expected to do this with your trusty hand-held camera up to your eyes, to record every moment. The camera provides a conduit between the player and Outlast’s grimy, horrific world. Whenever it’s held up, the world becomes slightly grainy and surreal, even more so when you must enter pitch dark and turn on the camera’s night vision mode.
Find out whether those spare trousers were needed or not in this in-depth review.

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