Post by Eorl @ 10:37am 31/01/14 | 4 Comments
Alongside today's Battlefield 4 patch for PC that has brought a number of much needed balances and tweaks to the modern FPS, DICE has also introduced the much delayed Mantle API.
"The biggest performance gains can be seen when the game is bottlenecked by the CPU which can be quite common even on high-end machines and this was main goal to improve on with Mantle," Frostbite technical director Johan Andersson wrote on a recent Battlelog post. "We've also been able to streamline and optimize some of the GPU workload. The end result is that game performance is improved in virtually all scenarios in Battlefield 4 on both Windows 7 and Windows 8 when running with Mantle!"
Mantle is an API designed to improve a game's visuals and how efficiently it's rendered. Full instructions on how to enable Mantle, along with further information about expected performance improvements, are outlined on the blog post.
Alongside the introduction of Mantle, DICE has also brought through the latest PC patch for Battlefield 4, bringing the aforementioned API but also some balance changes to the DMR and a handful of fixes. You can find the full patch notes over at the Battlelog post.
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