Post by Eorl @ 11:58am 25/01/14 | 7 Comments
Kingdom Come: Deliverance, the open world RPG from Czech indie studio Warhorse that only just recently went live on the popular crowd funding website Kickstarter, has officially passed its initial goal of £300,000 within 48 hours.
“This resounding confirmation of what we've been working on for almost two years just makes everything worthwhile,” Warhorse said on its Facebook page. “Now, with our goal reached, it's time for stretch goals and we shall announce the first one today. I [Warhorse founder Daniel Vávra, we presume] would also like to make one thing clear: we have come to an understanding with our investor that every penny we make above the Kickstarter goal will stay with us and will go toward making Kingdom Come: Deliverance better.”
Warhorse was founded in 2011 by creator of the Mafia games, Dan Vávra with UFO trilogy's Martin Klíma with a team that notably includes developers of Operation Flashpoint and ArmA. To help differentiate Kingdom Come from the many other medieval RPGs out there, Warhorse are completely dropping the fantasy aspect, instead focusing on authentic combat of the time period.
Currently the funding is sitting at just under £380,000 with 26 days left to go, so it is more than likely that this project will be soaring across a number of stretch goals thanks to the eager support from fans. For the next stretch goal, £400,000, the team will include in-game music recorded from live medieval music by local Czech masters, "note for note from ancient song books."
Kingdom Come: Devliverance is expected sometime in 2015 for PC, Mac, Linux, PlayStation 4 and Xbox One.