Post by Eorl @ 11:34am 18/01/14 | 11 Comments
As DayZ moves into its third month of being available to eager bug testers in the Steam Early Access section, creator Dean "Rocket" Hall has revealed the newest patch making its way to the experimental server build, one that will be adding a number of new additions and fixes to the zombie survival game.
One of the biggest keynotes is the ever-balancing of player food levels, with the patch notes revealing that stomachs will be growing "bigger", allowing for more food to be stuffed inside your survivor. Another big change is the ability to now pick berries from bushes, though Hall has left the idea widely open to guessing as to whether certain berries will be poisonous, so prepare that charcoal tab medicine.
Other changes include weapon spawning balances, animation changes, various glitches and bugs. Players will also find shotguns will now be appearing in loot spawns alongside the new hacksaw item which can be used to create a saw-off shotgun for those wanting to be different. Spraypaint has also been added into the game, so it will only be matter of time before players start blackening out village signs and painting their Mosin bright pink.
Changes to the game itself come in the form of editable character names in the menu, database support for sub-hives and changes to server browser as well. Signature verification against PBO files has also been added, which should stop a number of exploits that removed grass, rocks and trees from the game.
For the full list of changes head over to the official forums (ed: forum is down so find patch notes here), which also includes a handy rundown on how you can participate in the experimental build before the patch goes live.
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