beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Eorl @ 02:50pm 17/01/14 | 0 Comments
Eager fans wanting to get their hands dirty with code will find Total War: Rome 2 has become a lot more easier to mod with the release of the official Assembly Kit through the Tools section in Steam.

Though it's still in beta, the Assembly Kit allows modders to edit the game's database and variants, modifying textures, models, animations and campaign-game start positions. Exporters also open up the possibility of changing unit models and animations with third party software, a key milestone in previous Creative Assembly titles.

For those just starting out there is example data in the toolkit, and once done with your creation you can upload it directly to the Steam Workshop to show off, though you'll have to be creative in comparison to the ever-growing list already available. More in-depth information can be found at the Rome Wiki.






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