Post by Eorl @ 10:25am 16/01/14 | 12 Comments
Steam Dev Days, the developer-only conference kicked off by Valve in Seattle this morning isn't holding back the big guns, with Valve revealing that Steam users now number at more than 75 million across the digital service.
In a press release sent to AusGamers, over the last three months, Steam accounts jumped a staggering 15% with an additional 10 million user, noting the increase occurred during “a busy holiday release season and Steam’s Pre-Holiday and Holiday sales.”
In addition, members of the Steam publishing team gave attendees a geographic breakdown of Steam's 2013's sales revenue. While the data showed a virtual tie between North America (41%) and Europe (40%) for the lion's share of Steam's global activity, Russia and Brazil realized the largest year over year growth (2013 vs. 2012) as individual countries, respectively increasing 128% and 75%.
Also revealed during the event, per tweets from Hot Blooded Game CFO Dave Oshry, was Valve’s goal of making “Greenlight go away." This isn't because Greenlight isn't useful to developers, but instead due to its evolution that will make it cease to exist.
“Our goal is to make Greenlight go away. Not because it’s not useful, but because we’re evolving,” said Valve boss Gabe Newell during the opening event.
According to Oshry's Twitter, Valve revealed that once the Steam service has evolved, the goal is to allow developers more control over their games and how they are promoted, thus the need for Greenlight will disappear.
We'll have more on the Steam Dev Days as news filters out. Videos of the Steam Dev Days main presentations will be made available as videos in the coming weeks.