Post by Eorl @ 10:20am 09/01/14 | 30 Comments
With DayZ's standalone title now surpassing more than 800,000 copies sold since its launch in December, developer Bohemia Interactive has taken to the DayZ blog to once again remind players that the Steam release is an alpha, and as such should not be taken as the final game.
"Please be aware that our Early Access offer is a representation of our core pillars,” it began, “and the framework we have created around them. It’s a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle.”
If that isn't enough warning that you shouldn't expect bugs and crashes the same warning is also presented on the store page and on an in-game popup upon launch. The blog also outlines that the team don't expect a beta version of the game until the end of 2014 at the earliest, so don't get your hopes up.
“We didn’t want to compromise on the brutal and unforgiving nature of the early days of the DayZ mod so we’re very surprised to see such interest as this clearly is not a game for everyone, especially considering that there are some radical changes under the hood in comparison to the mod."
“These changes may be more subtle than when comparing the relatively limited amount of content in the standalone game against the mod in its very mature state itself, but it should be much more valid in the long term for the overall game experience and of course we’re aware how much more work is ahead.”
The blog post also expands upon the previous list of upcoming changes, which include additional support for more complex environment interactions, upgraded graphics and physics engine plus support of user mods and flexible hosted server types.
What feature(s) are you looking forward to? Let us know in the comments below on your DayZ experiences so far.
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