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Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 03:02pm 10/10/13 | 0 Comments
In a shout out to game creators big and small, Valve Software has announced the operation of its own game developer conference. Steam Developer Days will be a two day event to be hosted in Seattle on the weekend of January 15-16 2014, that encourages developers to attend and share their "design and industry expertise" in a "relaxed, off the record environment".

Off the record unfortunately means that press types aren't welcome, presumably so fellow developers can mingle and share ideas without fear of media scrutiny of their current projects, however the event will be host to a schedule of lectures by industry veterans that will be recorded for posterity, so perhaps there's potential for some of those to be made public available after the fact.

Topics already on the agenda are virtual reality, Linux and OpenGL, and user-generated content, and attendees will "have direct access" to the Steam Team, and have the chance to "test-drive and provide feedback on" Steam OS, Steam Machines and the Steam Controller.

If you're a game developer, you can find out everything else you might need to know over at steamdevdays.com.












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