hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Dan @ 03:02pm 10/10/13 | 0 Comments
In a shout out to game creators big and small, Valve Software has announced the operation of its own game developer conference. Steam Developer Days will be a two day event to be hosted in Seattle on the weekend of January 15-16 2014, that encourages developers to attend and share their "design and industry expertise" in a "relaxed, off the record environment".

Off the record unfortunately means that press types aren't welcome, presumably so fellow developers can mingle and share ideas without fear of media scrutiny of their current projects, however the event will be host to a schedule of lectures by industry veterans that will be recorded for posterity, so perhaps there's potential for some of those to be made public available after the fact.

Topics already on the agenda are virtual reality, Linux and OpenGL, and user-generated content, and attendees will "have direct access" to the Steam Team, and have the chance to "test-drive and provide feedback on" Steam OS, Steam Machines and the Steam Controller.

If you're a game developer, you can find out everything else you might need to know over at steamdevdays.com.












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