Post by Dan @ 10:53am 04/09/13 | 1 Comments
Crytek and Microsoft have posted up an extensive developer blog along with a new developer diary style trailer for Ryse: Son of Rome, the forthcoming XBox One exclusive launch title that puts players in the boots of an ancient Roman soldier.
The blog serves as a rather comprehensive introduction to the game, explaining the process that saw the game transform from it's original plans as an XBox 360 Kinect game to the third person Xbox One title it is now, and describing some of the intricacies in the game's combat mechanics.
Ryse" combat is to be deadly, life and death, it’s intense and emotional, personal, powerful and brutal. Through the use of camera work and realistic facial animations we wanted to push for the realism of a life and death combat situation, to capture the emotion of the player and his opponents. The cameras had to feel dynamic; they had to frame every single shot like a cinematographer would have done, frame the faces and action while seamlessly moving from enemy to enemy without cuts. This had to harmoniously work without compromising gameplay, and if done successfully would actually enhance the player experience.Read more in the dev blog, and watch the video below.
Ryse is due along with the Xbox One console in November 2013.
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