Post by Eorl @ 03:09pm 22/08/13 | 0 Comments
With the recent reveal of not just one but two MMO titles now in-development, EverQuest Next and its sandbox counterpart Landmark, developer Sony Online Entertainment has revealed that player characters created in the sandbox-builder Landmark will be able to import those characters into the core game later down the track on its release.
The news was revealed in a livestream casted at Germany's Gamescom 2013 event, where director of development Dave Georgeson revealed more information on the character creation steps that players will soon be getting their hands on come Landmark's release later this year. EQHammer (thanks VG247) has all the reported goss, but here is what Georgeson had to say on the creation side of things:
When you start playing Landmark, you'll pick a character and customize it. You'll also be able to choose an adventurer class right from the get-go. Your character can transfer over to EverQuest Next at launch. Georgeson explained that this would allow players to familiarize themselves with a class and prepare to multiclass from day one of the EverQuest Next launch.Of course it wasn't just the character creation that was talked about during the presentation, as EQHammer's transcribes reveals more information on the building aspects that Landmark will employ. According to Georgeson, "tools affect the quality of items players can gather--better tools mean better items. There will be crafting stations located around the world, and as you gather resources and recipes, you'll be able to create better tools. There will be open air market stalls in Landmark allowing players to sell their wares."
Once you've claimed your spot of land, you'll be able to not only build on that land but also transform the terrain, with the ability to offer other players certain permissions related to your claim, which allows you to build cooperatively if you choose.
Georgeson also went on to reveal that within the Landmark continent will be a designated area for players to build aesthetically specific buildings and art solely for EverQuest Next, the main MMO title that won't see a launch for some time. "Imagine thousands of players participating across the world for months or years at a time," said Georgeson. "You're going to be walking through other people's imaginations as you play Landmark."
Other features were also discussed by Georgeson, including the usual list of MMO features such as friends lists, text chat and VOIP chat plus additional unique features like guild structures, SOEmote, Leaderboards for voting on content and in-game recording tools. Check out EQHammers full rundown on the presentation for more on Landmark and what the team are planning to do.
EverQuest Next has yet to be given an official date, however Landmark is expected to open its beta doors later this year so ensure you've signed up to beta before its too late.