to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 11:47am 18/06/13 | 1 Comments
Hitman developer IO Interactive has revealed to Eurogamer that the studio is laying off half of its staff in response to cancellations across many of its titles outside of the Hitman series. The cuts come as IO shift their focus to the "future vision for the Hitman franchise."

Square Enix VP of corporate communications Chris Glover has revealed in a statement obtained by Eurogamer that the "studio will focus resolutely on the future vision for the Hitman franchise and is in pre-production on a new AAA Hitman project." Internal adjustments to the company has resulted in "almost half of the employees currently at IO" being reduced, however Square Enix are trying to relocate as much staff as possible to other studios inside the publisher.

"For those affected, we are extremely grateful for the hard work which they have contributed, and where it's possible and appropriate to relocate staff to open positions at other studios within the group, we will try to do so. We are also reaching out to other companies for outplacement opportunities. We sincerely wish them well in their future careers."

AusGamers wishes those that have been affected by the layoffs at IO Interactive the best of luck in finding new employment soon.












Latest Comments
PeterThePossumMan
Posted 12:01pm 18/6/13
I hated hitman absolution. They changed the mechanics too much. The points system was terrible where you lose points for killing. The maps weren't as big and open and the concept of doing a mission your own way was really scaled down.
Commenting has been locked for this item.
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks