Joab chats with Blizzard's Chris Sigaty about the full release of Heroes of the Storm and the challenges faced in eSports in Australia!
Taking HotS to the Aussie eSports Streets!
With the recent Kickstarter success of Shenmue 3, we take a look at the Sega Dreamcast game that started it all.
Throwback Thursday - Shenmue (1999)
Everything we currently know about Fallout 4, Post-E3!
Everything We Now Know Post-E3 About Fallout 4!
Before the world goes Fallout 4 crazy we take a look back at the game that started it all
Throwback Thursday: Fallout (1997)
Post by Eorl @ 10:30am 27/04/13 | 0 Comments
The ever-resourceful Internet sleuth Superannuation has revealed to Kotaku that several senior staff from the now defunct Impossible Studios have been picked up by BioWare Montreal, the studio behind the recent Mass Effect and Dragon Age series. Two of the newly hired recruits include Colin Campbell, who was lead world designer on Big Huge Games' Kingdoms of Amalur, and Ian Frazier who was lead designer on Kingdom of Amalur as well.

Both Campbell and Frazier have been placed as lead level designer and lead gameplay designer respectfully, with Superannuation revealing that the pair may have been given a job on the rumoured Mass Effect 4 title, or possibly something else in BioWare's stash of titles.



biowarebig huge gamesimpossible studiosmass effect 4





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.