SimCity Server Problems Continue as EA Disables Certain Online Features, and Amazon Halts Digital Sales
Post by Eorl @ 11:04am 08/03/13 | 29 Comments
EA has today announced that new servers will be making their way to Origin in hopes of bolstering the quite disastrous SimCity launch which has left many people unable to play their game thanks to the consistent online connection needed, a reminder of the quite draconian DRM. Previously EA had stated the international launch of SimCity wouldn't be affected by the issues plaguing American users however many Australian and New Zealand players are having a hard time even logging in.
Among the new servers EA is also disabling certain "non-critical" features according to an official forum post from EA (thanks Polygon). "We are in the process of deploying a hotfix to all servers," said a Maxis community manager in on the EA Forums. "This includes various improvements and also disables a few non-critical gameplay features (leaderboards, achievements and region filters)." EA has also deployed a new patch which has disabled one of the faster speed increases, called Cheetah mode. Previously the mode would increase the game speed, a feature that has existed in the game series since inception, but will now act as the second fastest game speed.
In related SimCity news, American distributor Amazon has frozen digital sales of the game after a large backlash of complaints from customers which is no doubt tied to the server issues (thanks Verge). According to the website, the game has a total of 877 of 1,001 total ratings which gives the product just one star. Amazon continues to sell physical copies of the game but is warning potential buyers with a message stating that "Many customers are having issues connecting to the SimCity servers."
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