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Post by Eorl @ 03:14am 27/02/13 | 11 Comments
Bohemia Interactive has today revealed new details (thanks fpot) about the alpha and pricing of their upcoming PC-exclusive tactical military shooter ArmA 3. Taking a leaf out of the popular Minecraft title, Bohemia will allow players to pay a smaller fee of $32.99 USD for Alpha access, which also gives them access to the Beta and eventual release of the title.
Featured in the Arma 3 Alpha are four showcase missions (Infantry, Vehicles, SCUBA and Helicopter), a limited subset of weapons and vehicles, two multiplayer scenarios, the powerful scenario editor and modding support. The 20 km² island of Stratis, which is positioned right off the coast from Arma 3’s main destination ‘Altis’ (270 km²), will form the backdrop of the Arma 3 Alpha.

Jay Crowe, Co-Creative Director on Arma 3, elaborates:
“The Arma 3 Alpha is a big milestone in the project's development. Testing early and often puts us on the right track towards improving performance, stability and delivering on our goal of creating a robust final release. It's also a big opportunity to get the game in the hands of our passionate community, which enables them to start work on their own creations, tailored to the fourth generation of the Real Virtuality engine.”
For those looking to spend a bit more, a Digital Deluxe and Supporter Edition will be made available for $49.99 USD and $91.99 respectively, and will include several key extras ranging from a soundtrack to a Steam Gift of the ArmA X pack.

Bohemia will also be releasing a free, limited version of the Alpha, named Arma 3 Alpha Lite. The Alpha Lite will be available one week after the initial Alpha release, on Thursday March 14th, and does not include a multiplayer component and modding support. It will be invite-only, which can be obtained from people who have purchased the ArmA 3 alpha (they gain three invites).

The Arma 3 Alpha will be available on Steam next Tuesday March 5th, 2013. For more information on the Alpha, be sure to visit the official website where you can purchase the various Alpha packages.






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Latest Comments
SheerObesity
Posted 01:08pm 27/2/13
On ma birfday, FUCK YEA.Specifics and system requirements here.So wait for the full release? That full release is planned for Q3 2013.



I am happy to do that because then i can actually inspect the game and judge based on the finished product if i should buy it or not. If i buy into a "promise to finish" game i could shell out money only to be disappointed later. What's to stop the devs being lazy and saying "oh well we have had enough sales, lets just throw in a few more things and be done with it, start on ARMA 4" ?

I do agree the model worked for minecraft but im not comfortable trusting every company on this model.
Trauma
Posted 01:31pm 27/2/13
I am happy to do that because then i can actually inspect the game and judge based on the finished product if i should buy it or not. If i buy into a "promise to finish" game i could shell out money only to be disappointed later. What's to stop the devs being lazy and saying "oh well we have had enough sales, lets just throw in a few more things and be done with it, start on ARMA 4" ?I do agree the model worked for minecraft but im not comfortable trusting every company on this model.

Fair enough, I personally trust them to do right by there player base based on past actions and the fact that they rely on the community to keep Arma going long after release (hence full mod support in the alpha). But remember that if you buy now to get into alpha then you also get beta and release for a lower price.
TiT
Posted 03:46pm 27/2/13
looks good but i am going to be busy next month with simciity so i'll think ill wait
Pinky
Posted 04:00pm 27/2/13
I really like BIS as well and love OFP/ArmA but I still wouldn't buy into the Alpha - their releases are frustratingly buggy enough as is.
Trauma
Posted 04:06pm 27/2/13
But the whole point is to make sure that does not happen again. I do expect some bug rage in the coming weeks though.
fpot
Posted 04:14pm 27/2/13
I am hoping that they've used their massive phat DayZ lewts to make this game as super awesome and bug-free as possible.
59fifty
Posted 07:23pm 27/2/13
HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES HELL YES
fpot
Posted 10:45pm 04/3/13
Can't believe this game is only hours away. As soon as I get it I will be going in to the editor and blowing up everything. Giddy up.

PS - if you want to give Bohemia a bigger cut of the money spent on the game buy it from the store on their website here. I am not sure if they actually do get a bigger cut if you buy it there instead of Steam I just heard it somewhere however.
Trauma
Posted 02:19am 05/3/13
First thing I will do is test improvements to physics, animations, inventory and lighting. And how MP handles all this new stuff.
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