AusGamers’ Nathan “nachosjustice” Lawrence sits down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly series.
Game Director Scott Phillips Talks Assassin’s Creed Syndicate
AusGamers own corn-chips-as-a-meal assassin, Nathan 'Nachos Justice' Lawrence goes hands-on with the latest Creed
Darwinism vs Revolution – We Play Assassin’s Creed Syndicate
Before the release of Halo 5 later this month, we go back to the beginning with a closer look at Halo: Combat Evolved.
Throwback Thursday - Halo: Combat Evolved (2001)
We take a closer look at Year 2 of Destiny, and come away impressed. And with some new weapons too.
Destiny: The Taken King Review
Post by Steve Farrelly @ 11:57am 26/02/13 | 0 Comments
We're all over Bungie's ambitious new undertaking, Destiny, especially after having sat through an intense and rewarding presentation on the game's universe out at their Seattle HQ recently, and with the announcement of the game being in the launch window for PS4, our interest has spiked even more.

So, naturally, we're keen to consume all things Destiny, and over the weekend the nice folk at Bungie dropped two new pieces of concept art, bolstering their unique "mythic science-fiction" direction for the game's visuals. and teasing us just that oh-so more, especially with old four-arms and his thermal detonator, or whatever that is.

Click the thumbnails below for a closer look at each new piece of art, and click here for our initial thoughts on the game after our studio visit.

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