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AusGamers was given a chance to not only get hands-on with a portion of the multiplayer from Call of Duty: Advanced Warfare, but to also chat with Sledgehammer's Michael Condrey!
couch slayer
Diablo 3: Reaper of Souls Ultimate Evil Edition is now upon us, but it might as well be called "definitive edition". Read our review to find out why - click here!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Post by Eorl @ 11:39am 23/02/13 | 3 Comments
Developer and creator of the upcoming DayZ Standalone Dean "Rocket" Hall has unveiled a new dev diary video, this time showcasing the behind-the-scenes of how the team captures the new zombie animations.
This week the format is a bit different, we got behind the scenes and follow Rocket and Matt as they visit the Mocap studio at Bohemia Interactive, and work with the team to develop the new zombie animations for DayZ Standalone.
Alongside the new dev diary was also a quite lengthy blog post detailing all kinds of various upcoming features for the new standalone title, including a more detailed overlook of the character development, inventory system, world developments and art development.

Check out the new dev video below and also swing by the DayZ Tumblr page for the updated in-depth design meeting as well.






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Latest Comments
carson
Posted 12:15pm 23/2/13
These vids are cool, but why the dubstep!? It made it barely watchable.
paveway
Posted 12:24pm 23/2/13
It made it barely watchable


it didn't really, it's not like it was beating you over the head with bass

oh noes a slightly different beat pattern
Toxus
Posted 10:13am 25/2/13
Would have been better if they showed some models moving to go along with his movement
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