beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 12:01pm 22/02/13 | 3 Comments
Perhaps the most controversial element of Crystal Dynamics upcoming Tomb Raider reboot, is the apparent increase in the quantity of human adversaries in the game, presumably necessitated by the new game's extra focus on Lara's new combat abilities. Whereas the earlier games were much more driven by exploration and puzzle solving, punctuated mostly by battles with endangered animal species, and only a handful of distinct human opponents.

Today's trailer offers a bit more of an idea as to the extent of both of those factors, demonstrating a wide array of Lara's new attack moves and strategies, and leaving a pile of dead people in her wake. Check it out below.

Tomb Raider is due on March 5th 2013, for PC, Xbox 360, and PlayStation 3.






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Latest Comments
Inept
Posted 01:35pm 22/2/13
Are you kidding me? Paint me surprised, that actually looks pretty damn good.
Rumps
Posted 02:12pm 22/2/13
Just wanted to let you guys know the video for this on the main page is for Watch Dogs, not Tomb Raider... Might want to fix that =)
Mordecai
Posted 08:11pm 22/2/13
That take down at 3:10ish was brutal. Shotgun to the back of the head. Ouch.
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