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Post by Eorl @ 11:20am 21/02/13 | 3 Comments
Motorstorm developer Evolution Studios has revealed Driveclub, a new racing title for the next-gen PlayStation 4. The title sees a big emphasis on social interaction, with the ability to set up races through several different platforms including mobile phones.

Driveclub also looks to offer quite startling realistic graphics, with an emphasis on making the experience as real as possible. Check out the on-stage demo below which gives you a glimpse at just what Driveclub has to offer.






playstation 4driveclubracing





Latest Comments
Damo
Posted 11:22am 21/2/13
Sign me up!
skythra
Posted 01:03pm 21/2/13
I liked GT and GT2 but as time went on, pure sim racing on consoles just felt silly, unfun and a huge time-sink with little payoff.

Then forza came out and kind of started bridging some of the gaps between arcade games and sim racers. Then eventually Grid came out and did it right.

If anything is less fun than grid, i won't buy it. It's one thing to practice driving and enjoy that, and another to practice driving, enjoy it, and have some kind of false storyline of growing to be a better more successful racecar driving towards my dreams of being the best ever.

Social interaction in sim-racing games have two options, competitive or time wasting. If it's time wasting it will feel hollow and make you feel bad when you consistently lose, if it's competitive then it requires way too much time when equal time could be placed in iRacing a serious sim racing game.

Besides driving with a controller is silly, and a steering wheel in the loungeroom doesn't work unless you're a fanatic. Racing sims belong at a desk.
Lithium
Posted 01:31pm 21/2/13
What? Racing games are played best on a controller. Its the main reason I have an xbox controller for pc. Triggers = throttle control which can't be done on a keyboard AFAIK.
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