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Post by Eorl @ 03:21pm 14/02/13 | 0 Comments
![]() In the session entitled Photorealism through the eyes of a Fox - The core of Metal Gear Solid: Ground Zeroes, he and his staff will share the key components and unique methods used to create the visuals seen in Metal Gear Solid Ground Zeroes.Kojima will also be joined with technical director Junji Tago, lighting artist Masayuki Suzuki, and CG art director Hideki Sasaki. You can find out more info at the official GDC website. Metal Gear Solid Ground Zeroes is set to be an open-world spin on the Metal Gear saga, built using Kojima Productions' FOX Engine, and targeting Xbox 360 and PlayStation 3.
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