Speaking to several publications at the 2013 DICE Summit in Las Vegas, OUYA CEO Julie Uhrman has revealed the company intends to release upgraded models of the freedom-friendly games console each year, taking a leaf out of the tablet and smartphone model, rather than follow the traditional seven to ten year console lifecycle (via Engadget
"There will be a new OUYA every year. There will be an OUYA 2 and an OUYA 3," she added. One potentially featuring the recently revealed Tegra 4, perhaps, rather than the Tegra 3 powering the first units? It sure sounds like it. "We'll take advantage of faster, better processors, take advantage of prices falling. So if we can get more than 8GB of Flash in our box, we will," she explained.
But don't fret, nervous game buyer. Uhrman assured us that "all the games will be backward compatible" going forward. When pushed on how this will work, she said, "The games will be tied to you, the gamer," (like Steam is now) rather than tying your game licenses to the hardware you purchased (like, say, Nintendo's Wii U).
Their plan is also to reportedly stick to the budget price point of US$99 (via The Verge
"Our plan is to have a yearly refresh of Ouya where we leverage the best-performing chips and take advantage of falling component prices to create the best experience we can at the $99 price point," Uhrman tells us.
"If we could do it for less than $99, we would," she adds.
As for how the platform intends to cope with the deluge of crappy games that will undoubtedly occur on such an open platform, The Verge report also includes new details on the proposed curation process for featured apps on the OUYA's storefront:
How might you find good games in the heap, assuming the Ouya takes off? Uhrman had an interesting response: she wants to curate the Ouya app store based on engagement metrics rather than sales data. "We don't believe it's the number of downloads, or the amount of money spent. It's how many times you play a game in a given period of time, and how quickly you start playing a game. When you boot up Ouya, how many times is it the first game you play? How many friends do you tell about a particular game? These are indicators that you really love a game," Uhrman tells us. Assuming Ouya can easily measure those things, it can use them to rank games.
OUYA consoles begin shipping to backers of the console's Kickstarter project in March 2013, with several major retailers now set to stock their shelves with the device in June.