hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Post by Eorl @ 11:51am 05/02/13 | 0 Comments
Sony has officially revealed via Kotaku that Superbot - the studio behind recent title PlayStation All-Stars Battle Royale - has ended their working agreement on good terms. According to the statement, Sony's in-house studio Santa Monica will be handling all future DLC and support.
Sony Computer Entertainment can confirm that the working agreement with developer Superbot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title's forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.
While it is unknown as to how this will affect the independent studio in the long run, a statement by David Yang seemed cheerful and confident, saying that the studio will continue "working on projects that reflect our passion for games."
SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.
The studio also revealed to Kotaku that no layoffs are currently planned, however "it is unlikely we can continue with our current work force for an extended period of time."

PlayStation All-Stars Battle Royale launched late last year for PlayStation 3 and PlayStation Vita, offering cross-play and cross-save support between the two platforms. You can check out AusGamers review (8.2/10) for a look at what we thought of the brawler title.





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