to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 02:43pm 17/01/13 | 4 Comments
Riot has unveiled a new 'League' system for the popular MOBA title League of Legends, which will see an introduction of several separate leagues and divisions, enabling players a more diverse ranking system to previous single-ladder seasons. The system will also shed the previous "ELO" rating that anyone competing in ranked tournaments earned, instead relying on "your tier, division and League Points."

Containing six tiers, each one will hold up to 250 players or teams, with five divisions in each tier. Players competing in the third season will find a new 'League Points' system that once filled up will progress you through to the next division, and eventually a higher tier. Sharing similarities with Blizzard's StarCraft 2, the new ladder system hopes to shed the dread that players found with a single ladder which contained all competing players in the one pool.

For those looking at wanting to compete, you will have to own at least 16 champions (not including free ones) and compete in a series of placement matches before being sorted into a league. For those who are lucky enough to ascend to the challenger tier will have a chance to go pro, competing in worldwide championships.

Riot has provided a lengty FAQ on their main website, plus a detailed infographic that can be viewed over here.












Latest Comments
carson
Posted 04:43pm 17/1/13
Riot are really feeling the heat of Dota2. Lots of changes and updates to lol recently.
Eorl
Posted 05:31pm 17/1/13
If DOTA 2 can pressure Riot into doing something, it would be giving us Australian servers. Playing Olaf at top is terribly annoying when I try to throw my axe and it completely misses due to lag.
WirlWind
Posted 05:38pm 17/1/13
Agree, that's one of the biggest things that is tempting me to overlook all the features in DoTA 2 that were there because of the limitations of the engine.

For example, like 5 different damage types for physical, different armour types, not many skill shots, heroes not really scaling (excepting ADC's). Also, there are the abilities that hit like entire screen lengths away that aren't long ulti's, etc.

I like LoL's gameplay style and updates they've made to modernize the game-type, but the lag is fucking horrendous...
Commenting has been locked for this item.
4 Comments
Show
 
Log In
User:  
Pass:  

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2014 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development / Australian VPS Hosting by Mammoth Networks