beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 10:34am 07/01/13 | 0 Comments
We saw a few glimpses of Company of Heroes 2's user interface in the last dev diary trailer, and now you can find out all about it, as developer Relic has described their UI intentions in a detailed new post over on the game's official site.
Designed to give the player a full view of the battlefield and quick unit control, all the information you need to command your army is presented in a clean, concise and straightforward manner, with many improvements being made over the original design from CoH1.
A new screenshot provides a hi-res look at the layout.

Company of Heroes 2 is due on PC in March 2013, with a closed beta testing period expected to kick off soon.






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