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Post by Dan @ 10:41am 04/01/13 | 1 Comments
![]() The multiplayer component has been developed by a separate team at Deus Ex: Human Revolution developer Edios Montreal, leaving the US-based Crystal Dynamics to focus on the singleplayer. The reports notes Lara's absence from multiplayer, describing a Survivors versus Scavengers scenario built around a group of Lara's allies banding together against the island's hostile inhabitants. Three game-types were confirmed, with the familiar Team Deathmatch, an asymmetrical Rescue mode where survivors must collect and stock med packs while scavengers bleed them out, and Cry for Help which the article suggests might be more exploration, and less combat-orientated. There is also reportedly different player stats and loadouts, with an XP system and maps filled with traps, climbable surfaces, and destructible environments.
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Posted 10:54am 04/1/13