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Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
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Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Post by Dan @ 10:41am 04/01/13 | 1 Comments
Following recent confirmation that the February print issue of Official Xbox Magazine would feature a reveal of a multiplayer mode in the upcoming Tomb Raider, a fan over at Tomb Raider Forums has reportedly gotten a hold of the article itself and summarised the details within (thanks Eurogamer).

The multiplayer component has been developed by a separate team at Deus Ex: Human Revolution developer Edios Montreal, leaving the US-based Crystal Dynamics to focus on the singleplayer. The reports notes Lara's absence from multiplayer, describing a Survivors versus Scavengers scenario built around a group of Lara's allies banding together against the island's hostile inhabitants.

Three game-types were confirmed, with the familiar Team Deathmatch, an asymmetrical Rescue mode where survivors must collect and stock med packs while scavengers bleed them out, and Cry for Help which the article suggests might be more exploration, and less combat-orientated.

There is also reportedly different player stats and loadouts, with an XP system and maps filled with traps, climbable surfaces, and destructible environments.






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Latest Comments
Zakson
Posted 10:54am 04/1/13
Instantly skeptical about this, but interested to give it a go!
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