Post by Dan @ 12:15pm 18/12/12 | 38 Comments
Although the next generation consoles known to be in the works at Sony and Microsoft are expected to bring a significant jump in processing power, and subsequently have the capability to push out higher frame-rates and screen resolutions, it's uncertain how important these factors will be to publishers and developers of next gen games.
id Software veteran and technical programming legend John Carmack seems to think that higher frame-rates won't be a priority for most titles, responding on Twitter with "unfortunately, I can pretty much guarantee that a lot of next gen games will still target 30 fps."
Carmack's comment mirrors our own expectations, as we anticipate publishers to use the extra cycles on pumping out more polygons, higher resolution textures, and rendering effects at the good-enough frame rate of 30, rather than doubling down for a smooth 60.
By the same token, we expect to see a lot of next-gen console games sticking to 720p, rather than sacrificing resources to hit 1080p, let alone the mythical 4K resolutions the next PlayStation is rumoured to be capable of outputting.
Games such as the Call of Duty series, and id Software's RAGE have targeted 60 FPS on current generation consoles, but they are few and far between, with 30 FPS viewed as acceptable for most titles.
Fortunately, fans of 60 frames per second on PC hardware will still always be able to throw more money at their rig for smooth and delightful gameplay.