We take a deep look into the newest expansion for Blizzard's popular MMO World of Warcraft to find just what has changed in the lands of Draenor
World of Warcraft: Warlords of Draenor Reviewed
We make an impassioned plea to Ubisoft Montreal to consider Australia as the setting for Far Cry 5
You're a Far Cry from Home, Mate
Joaby got the opportunity to talk to Jon Bloch, Producer at Turtle Rock Studios and Dave Blank, Product Developer at 2K, about the upcoming game Evolve.
Talking Evolve with Jon Bloch and Dave Blank
We take a fresh, untainted look at the scary world of MOBAs through Heroes of the Storm!
Can Heroes of the Storm Bridge the Scary MOBA Gap?
Post by Eorl @ 05:56pm 13/12/12 | 0 Comments
Over the past few years, the Australian independent game development scene has been steadily growing, despite set-backs in the professional sector with some of the more major devs closing (Blue Tongue, Krome, etc). But having big releases launch from our shores is still an uphill battle, as we've been seeing with most successes emegring from the mobile space. One developer, however, is targeting their wares squarely at the core PC gaming community with Epiphany Games and their recently released PC-only RTS/MOBA hybrid Frozen Hearth.

We asked our own NachosJustice to check out the Sydney-developed indie title to see just how well the game fares as one part of a planned trilogy.
Frozen Hearth is the Dark Souls of the RTS genre: damn challenging, at times infuriating, but rewarding to the persistent multi-tasking player. It’s a shame there wasn’t a bit more spit and polish before final release, because when Frozen Hearth isn’t distracting you with oddities or omissions, it’s actually a rewarding experience.
Read on for the full review.



frozen hearthausgamers reviewaustralian developer
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