to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Eorl @ 04:40pm 11/12/12 | 3 Comments
In the past few years we've seen a quite large rise in the massively multiplayer online genre, both in the quality and the speed at which these once "hardcore" only games have evolved. Blizzard's World of Warcraft definitely shook the genre up, making way for more accessibility in MMO's and a more unique way of offering content.

Our own MMO guru James Pinnell has taken on Perfect World's latest title, RaiderZ, a game that strives to be like an online Monster Hunter. How does it fair?
There is little there that hasn’t been done already, and better, nor is there anything special or unique that would appeal to a player looking for a new time sink. RaiderZ feels unpolished and unfinished, plagued with a stagnant, passionless player base and a stack of now obsolete design tropes around questing, story, player progression and crafting.
Read on for more of the review.













Latest Comments
TufNuT
Posted 05:03pm 11/12/12
I have been trying to play RaiderZ for the past few weeks, I have to agree with the review it is quite boring and I hate the controls, first thing I thought when i started playing it is, it feels like a beta.

If they change the way the controls work, do something about the spam and make the quests more interesting.. I don't know how i feel about the way the professions work since I haven't really played enough to care.
Julez
Posted 07:21pm 11/12/12
Well i quite enjoy the gameplay i got used to it. What got my goat was the lack of being able to get into a party in a sutible timeframe, i would sit there for a good half hour trying to find a party to get into the instances and have to change channels constantly thats what put me off.
Phooks
Posted 01:46pm 12/12/12
4 is a bit harsh. DLed it last night and got to level 10, seems to do exactly what it set out for.

I can understand your frustration with the "Boring, grindy and overwhelmingly linear quests", but that's pretty much MH's Modus Operandi. You fight giant monsters, steal their skin, then craft weapon/armour, rinse and repeat. If you don't like the combat, there's not much else on offer...
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